The beginning of the school year is just around the corner, with many teachers starting the year off with a long list of school supplies needed to run their classrooms. If you're able to help out check out some of these Amazon wish lists below as part of the #CleartheList social media campaign. I'll update the list as more become available but the focus here is on the Rome, NY area.

~ Last Updated August 21st 7:58 pm ~

4th grade (Denti)

4th grade (Bellamy)

5th grade - List cleared!

6th grade (Bellamy)

6th grade (Bellamy)

6th grade (Staley)

7th grade

8th grade (Strough)

Music (Stokes)

Music (Denti)

Speech & Language (Bellamy)

English (Denti)


Rome -





Camden List cleared!

LAN Mob is a participating center in the upcoming ggChampions Beta from July 22nd through August 25th for the games Fortnite and League of Legends. This is a warm-up to a planned fall ggChampions season to test out how the system runs and work through any bugs or issues. Below is the tentative schedule:

July 22nd - July 28th: Warm Up Week (all scores will be wiped at the end of the week & reset)
July 29th - August 4th: Week 1 Beta Season
August 5th - August 11th: Week 2 Beta Season
August 12th - August 18th: Week 3 Beta Season
August 19th - August 25th: Finals Week Beta Season

Per ggChampions the tentative plan is as follows: "After week 3, the top 500 players with the highest scores for both Fortnite and League of Legends will go through to the finals. A players final score is the sum of their best 20 games over the main 3 week Season 'heats'. In the finals, they will compete for monetary prizes using the same metrics - their best 20 games count."

That's it! Just come to the LAN during the regular beta weeks, earn points for your best 20 games, and try to get in the top 500 players nationally to qualify to the finals week!

High School League

The beta Season is also featuring its own special high school League with larger cash prizes. Basically if you are high school age you can choose your high school to represent nationally and participate in a separate league. Note -we have to verify your attendance at the school, so be prepared to show a form of ID - school ID, report card, enrollment letter, etc. We will be validating your high school and submitting you into the portal for your high school. The top 4 Fortnite players and top 5 League of Legends players will constitute your high school "team".

We have plenty of high school Fortnite players, but not a lot of League of Legends high school players. If you're interested in competing on the League of Legends side though you're in luck! LAN Mob has a robust League of Legends community including TWO Rome Revolution Esports teams that play together weekly and compete in national events. The guys would be happy to show you some stuff, so stop by a weeknight and find us, or just talk to the front desk attendant and let them know you're looking for some League of Legends coaching. We'd be happy to walk you through the basics and get you up to speed.

More Info

Check out the ggChampions website at where more info will be posted!

Another great way to connect with us here at LAN Mob is via our Discord, we have a couple hundred local gamers that hang out there including some of the best local gaming talent. Visit the LAN to get the Discord link which is posted around the shop.

Good luck and we're looking forward to seeing you at the LAN soon!

- Bossman

Does My Kid Have Gaming Disorder?

The short answer: 99 times out of 100, probably not.

Today the World Health Organization (WHO) agreed to recognize "Gaming Disorder"as a mental illness. That rushing sound you hear is that of a million parents charging to turn off their kids Fortnite games, not to be mistaken with the "CA-CHING" sound of hundreds of mental health professionals seeing a goldmine of concerned parents ripe for the picking.

Don't worry, your kids are probably alright. In fact they are much better off in the long run with video games as a part of their life, but I'll get into that later.

As a LAN owner I've worked with hundreds of gamers with deep interest in video games and have seen every type of gamer kid - happy, emotionally unstable, awkward, aspiring pro, introvert, extrovert. If there were a PhD for understanding gamers I would qualify for an honorary degree.

Before I begin we should take a look at the actual WHO wording that came out today and understand that the standards for being diagnosed with gaming disorder are actually quite high. Here is the text straight from the WHO website:

What is gaming disorder?
Gaming disorder is defined in the 11th Revision of the International Classification of Diseases (ICD-11) as a pattern of gaming behavior (“digital-gaming” or “video-gaming”) characterized by impaired control over gaming, increasing priority given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities, and continuation or escalation of gaming despite the occurrence of negative consequences.
For gaming disorder to be diagnosed, the behaviour pattern must be of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning and would normally have been evident for at least 12 months.

So there are five parts to break out here, each one of increasing severity. Disclaimer: I am not a mental health professional, and my thoughts below are based purely on my own experiences both as a LAN Owner and as someone who - in my younger days - worked through some very difficult life problems by gaming 14 hours a day. I'm much too busy these days with my career at a fortune 500 company and side gig operating a LAN Center and esports team to spend too much time gaming, but I have walked the path of someone who would have - in the past - qualified for a borderline gaming disorder diagnosis. Anyhow let's break down the WHO statement into its five parts:

  1. Impaired control over gaming - Pretty much every kid qualifies for this. Time management and control are skills that are still developing at a young age. Don't panic.
  2. Increasing priority given to gaming over other activities to the extent that gaming takes precedence over other interest and daily activities - What the WHO is basically describing is a hobby. Some kids like football, some like skateboarding, some like video games. So again I don't think we really have much to worry about here, especially in the age of hugely popular streamers like Ninja and TimTheTatMan. This is actually a viable career route and a huge booming industry - for your kids to take a larger-than-normal interest could be a great thing for their futures. More on that later.
  3. Continuation or escalation of gaming despite the occurrence of negative consequences - It most commonly will manifest itself in poor grades or attendance at school due to late night gaming, and this is a hugely common and often correctable behavior. Your kid is trying to learn limits and self control, and these are skills that will benefit them greatly in life when properly learned.You should be actively involved in helping your kids form better time management and prioritizing skills. Remind them that some things must come first, with ample time for their hobby given after their priorities are met. But your kid does not have a mental illness. Nope. Moving on.
  4. The behaviour pattern must be of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning - It is at this level that you should be concerned. The gamer has withdrawn significantly from the real world in order to cope with some problem, and is spending an increasing amount of time in the video game world. These can often be socially-oriented games with like-minded individuals all around the globe. At this level we are likely talking about a teenager or older individual. If you can find ways for the person to get short bursts of time away from the game but occupied in some other task, something that involves their minds being involved thoroughly and taken out of the gaming world, this will help in small ways to bring their thoughts back to their problems. It has to be sufficiently challenging and rewarding to pique their interest and keep their minds occupied. Try to schedule it with them in advance - in game schedules can be demanding in some games! Here is a short list of problems that could be popping up in their own lives that they are trying to cope with:
    1. Dealing with a major loss
    2. Depression or Anxiety
    3. Problems with a teacher or parent
    4. Problems with a sibling or relative
    5. Relationship problems
    6. Personal problems
    7. Other
  5. Evident for at least 12 months - If we're at this point and you've tried the means above with little success then I would have to agree with the WHO assessment that professional help should be sought. My own rut lasted around 6-8 months so I wouldn't say all hope is lost at 12 months, but you should definitely be seeking some outside help at this point. Abstinence as promoted by groups like gamblers anonymous and alcoholics anonymous may be the best route forward.

Now that we've gone through that scary analysis, I wanted to take a moment to step back and highlight the good that can come from gaming. It may take a rare individual to reach stage 5 as outlined above, and for many gaming can be a fun, challenging, social event. Here in 2019 there are three truths that I think every parent needs to know about gaming. These have evolved in my roughly four years of managing the LAN, following the growth in gaming, and getting to know a lot of gamers.

  1. There are careers to be made here. I could point you towards the hundreds of players, streamers, content creators, and organizations making a very good living off their talents and personalities. This is a booming industry and if your kid has an interest, a passion, and most importantly a true enjoyment, they can go a long ways. Skill and personality are also intangibles that can be improved upon but any natural gifts in these departments can provide a huge boost. The irony here is that many of the most successful gamers out there today would almost certainly have come close to the diagnosis as outlined above as having gaming disorder.
  2. Gaming benefits can last a lifetime. In the same way that somebody who works out for years to maintain their health will feel the benefits for a lifetime, the skills gained through gaming - from communication to teamwork to organization and community building - will carry a gamer their entire life.
  3. Gamers are fine. There is nothing wrong with having video games as a hobby, or as the WHO puts it "gaming taking interest over other interests and daily activities". It's a perfectly normal, natural, and more recently profitable interest. As a parent you should support it as you would any deep interest.
Follow me on twitter @LANMobAaron
Spring is just around the corner and I wanted to put out a quick blog post updating everyone on the latest happenings in and around LAN Mob.

The North James Street Fire

As much as has been happening at the shop, I wanted to start off with something that happened outside it. The next block up from us had a terrible fire break out this week, destroying Peterson's Exotic Pets and the former Ballister's Bistro, and leaving water & smoke damage to other nearby buildings. First responding police & fire rescued a marine veteran and his service dog from the upstairs apartment, and firefighters were working over 8 hours to control the blaze. This left some businesses out and apartment residents homeless for the time being. A couple of GoFundMe's have popped up, if you're able to support local please consider giving, I'll link those below. Peterson's has also started rebuilding in a vacant storefront just a few doors down.

Peterson Family Fundraiser -

Winter WonderMob & New Reduced Pricing

Since January 1st we've been throwing a 3-month long event of 101 daily events at the shop to help pass the winter months. We've had Mario Kart tournaments, midnight Fortnite and APEX Legends events, Smash Ultimate brackets and crew battles, VR art competitions, $25k national ggCircuit events, and more. We wanted to make sure no matter what day it is there is always something for you to look forward to coming to LAN Mob for.

We've also rolled out some new reduced pricing to go hand in hand with the event. One hour of game time now costs $3.68 + tax or an even $4.00. Day pass pricing has been reduced to $18.39 + tax or an even $20. We ran a successful January trial with the new pricing and are keeping it intact for the remainder of the winter. Combine

The 10-day combine is live now (day 3 as of this writing), this is a chance to play at a LAN center and have your stats tracked on a national scale. Both college and esports scouts are eyeing the combine for recruiting players, which makes this a great opportunity to fulfill one of our promises to the local community - finding and promoting the best local gaming talent on a national scale. Please consider stopping in and getting in some games! Fully supported games (PC) include League of Legends, PUBG, Smite, Paladins, with manual support for APEX Legends, Rocket League, Overwatch and Fortnite.

You can sign up in shop or go to and register.

Weekly Smash Ultimate

Friday nights have been awesome lately at LAN Mob since we've started a $5 Smash Ultimate bracket followed by a crew battle. Smash 4 was a game I've loved to play and spectate, and I'm so happy Smash Ultimate has brought this to the next level. We have new players arriving every week and the growth has been outstanding. I'm happiest to see the young players as that's something we never really got as much traction with for Smash 4, and these young kids are REALLY GOOD. For many their understanding of the game is already at an advanced level and they're just crushing it. The variety of character play has been great and the more we play together and level up as a local the better we'll be at regional cash events.

Copper City Clash 3

This coming Tuesday March 5th from 5-9 pm is Copper City Clash 3 at Rome MVCC Campus. $100 pot bonus split between three games (Smash Ultimate, Dragonball FighterZ, Tekken 7), $5 venue fee, $5 bracket fee. You can find the full event details on our Facebook event here:

Triforce Spring 2019: Utica-Rome-Holland Patent Smash Summit

We've had some players in our Discord express their wish that the different local communities gather together for a semi-regular Smash Ultimate event outside of Copper City Clash. We were able to scout out a neutral venue up in Holland Patent that agreed to play host and Saturday March 30th at 1 pm we'll be kicking off the first "Triforce" event at Cape & Cup Cafe in Holland Patent. $5 venue fee, prizes provided by sponsors. We're actively seeking sponsors and prizes for this event, if you're interested please message us and let us know!

Fortnite $50k

We just finished running a spring regional but save the dates: April 19th - 21st for a ggCircuit Fortnite $50k global event. This is double the prize pool from Epic's last event and we're stoked to play one of many hosts once again.


We have a growing Discord at the shop of over 140 local players to gather and talk games, events, and more. If you haven't already come join us! This is also a way to get to know some of our esports teams (currently League and Overwatch) and communicate directly with the staff at LAN Mob.

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